Market
Store, inventory, virtual currencies, economy health — in one module. Every currency minted on the server. Every IAP pipes through Vault. Every purchase cascades into LiveOps offers, inventory updates, and Lens revenue events.
What Market does.
InApp → Inventory → Store → Balancing. One pipeline. Four control rooms.
Server-side store
Catalog, prices, discounts, bundles, time-limited offers — configurable without a client deploy.
Inventory
Server-authoritative per-player inventory. Cross-platform via Passport. Typed items, stackable, bound / unbound.
Virtual currencies
Sources and sinks modelled explicitly. Health monitor alerts on inflation / deflation before players feel it.
IAP flow
Purchase → Vault verifies → Market grants → inventory updates → EE event → Lens records. No glue code.
Targeted offers
Segment via Pulse, schedule via Seasons. "Offer X to returning whales in LATAM for 48h" — one dashboard, no engineer.
Marketplace templates
F2P Starter, Battle Pass Economy, Gacha System, Energy Loop. Start from a proven shape, customise.
Other modules in Vault.
Talk to us. 20 minutes.
Bring your stack diagram or your migration spreadsheet. We'll show you where PlayServ slots in.