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No open roles. Still worth your time?

We're a small team building a big platform. We don't list ghost roles. But we're always open to hearing from people who'd fit when we do hire.

We're not hiring right now.

Small team, tight focus, intentional growth. When we open roles, they'll appear here — with a description that actually resembles the job, not a wall of buzzwords.

But if you think you'd be a fit —

If any of these describes you, we'd like to know you exist:

  • You've shipped game backends that survived a real audience — not just a demo.
  • You've built visual tooling for non-engineers (canvas editors, node systems, live-ops dashboards) and enjoyed it.
  • You've run live operations for a title with real players, real incidents, real refunds.
  • You've been through the migration pain of GameSparks, Hathora, Beamable, PlayFab, or a homegrown stack that outgrew itself — and you remember what hurt.
  • You do developer relationsor technical writing and know what "good" documentation smells like.

How to reach us

Write to ushiring@playserv.ioA real inbox. A human reads every message.

No cover letter. No 10-page CV. Send us:

  1. A link to something you built. Repo, demo, teardown, post-mortem — whatever you're proud of.
  2. One paragraph about what you'd rather not build again. (This tells us a lot.)
  3. Where you live, and roughly the timezone window where you do your best work.

We read everything, and we'll reply — even if it's "not right now, but please stay in touch."

PlayServ is a remote-first team. UK-headquartered company, distributed collaborators worldwide.

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